AI Insights · Timothy · January 2023
Top 5 Tycoon Games on iOS in Chile Q4 2022
In the fourth quarter of 2022, the top tycoon games on iOS in Chile demonstrated varying trends in downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.
Throughout the fourth quarter of 2022, the top 5 tycoon games on the iOS platform in Chile displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each game’s metrics.
Township from Playrix saw a fluctuating revenue trend. The game started with weekly revenues around $7.7K at the end of September, peaked at $12.5K in the last week of October, and concluded the quarter with $6.6K in the final week of December. Weekly downloads showed a general decline, starting at 2.7K in late September and dropping to approximately 2K in early December before a slight uptick to 2.7K at the end of the quarter. Active users rose from 12.4K to a peak of 14.5K by the end of December.
Family Island — Farming game by Melsoft experienced a varied revenue pattern, with an initial value of $2.7K, peaking at $3.8K in mid-December, and maintaining this peak through the end of the year. Downloads showed a significant drop, starting at 1.2K in late September and falling to below 300 by December. Active users also saw a decline, starting at 4.3K and decreasing to 2.1K by the end of December.
Hay Day from Supercell maintained relatively stable revenue, with a notable spike to $2.7K at the end of October and concluding the quarter at $2.6K. Weekly downloads reflected a steady increase, starting at 540 in late September and reaching 1K by the end of December. Active users showed a consistent upward trend, starting at 11.3K and rising to 13.8K by the end of the quarter.
Klondike Adventures: Farm Game by VIZOR APPS LTD saw fluctuating weekly revenues, beginning at $1.1K, peaking at $2.0K in mid-December, and ending the quarter at $1.3K. Downloads remained relatively low, starting at 386 and dropping to around 70 by the end of December. Active users also showed a downward trend, starting at 1.5K and decreasing to 943 by the end of the year.
Last Fortress: Underground from IM30 displayed a varied revenue trend, starting at $2.3K, experiencing a low of $566, and then peaking at $1.7K in the final week of December. Downloads saw significant fluctuation, starting at 20, peaking at 1.5K in early December, and ending the quarter at around 982. Active users increased steadily from 753 to a peak of 2K in early December, ending the quarter at approximately 1.5K.
These insights, drawn from Sensor Tower data, highlight the dynamic nature of user engagement and revenue generation in the tycoon game category on iOS in Chile. For more detailed analytics and insights, visit Sensor Tower.